think like a game design
digital one room schoolhouse
digital one room schoolhouse
COFFEESCRIPT BASICS |
save the cat
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COFFEESCRIPT BASICS |
COFFEESCRIPT BASICS |
Interview with game developer,
Traye Turner LESSON ONE - Meet a real game designer. Watch the video and answer the questions in the quiz.
Course 2, Session 1 Full Video: 29:00 min Video Click Here: 5:29 min Assignment: Quiz 1 LESSON TWO- Moving Your Character.
Learning how to move your video game character up, down, left and right are all on the XY coordinate. Course 2, Session 3 Full Video: 28:34 min Video Click Here: 4:10 min Assignment: LESSON THREE- Coffeescript introduction
Course 2, Session 3 Full Video: 29:00 min Video Click Here: 4:10 min Assignment: LESSON FOUR- Meet a real game designer. Watch the video and answer the questions in the quiz.
Course 1, Session 1 Full Video: 29:00 min Video Click Here: 4:10 min Assignment: |
Meet a "Real" video game designer!
What are scripts
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Think Like a Game Designer
2020-21
Early ELM, MS Computer Science, Coding This course was made with early learners in mind. The minimal text throughout the course makes it the perfect solution for early readers. With its fun graphics, intuitive interface and easy-to-follow instructions, students will quickly catch on!Through the this class, students will learn coding concepts such as:
MATH.PRACTICE.MP1 Make sense of problems and persevere in solving them. Understands the approaches of others to solving complex problems. MATH.CONTENT.6.NS.C.5 Apply and extend previous understandings of numbers to the system of rational numbers. Understand that positive and negative numbers are used together to describe quantities having opposite directions or values (e.g., temperature above/below zero, elevation above/below sea level, credits/debits, positive/negative electric charge); use positive and negative numbers to represent quantities in real-world contexts, explaining the meaning of 0 in each situation. Computer Science Standards Level 1/3-6 Computational Thinking. Develop a simple understanding of an algorithm (e.g., search, sequence of events, or sorting) using computer-free exercises. Describe how a simulation can be used to solve a problem. Make a list of sub-problems to consider while addressing a larger problem. Understand the connections between computer science and other fields. |
Starting a Start-Up
SPACECAMPSCIENCE
Solar Power Systems and Aztec Sun Dials
Tracking Local Habitats
TECHNOLOGY
CODING & PROGRAMMING
Learn to make your own computer game Code with the DORS Robot Club ENGINEERING
MAKING IT!
Examine the sciences behind making things TECH & ELECTRIC
Waterwells Project
MATH
African Math
Algebra Ninja!
North Star Power & Utility Company
Sports Math
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ENTREPRENEURSHIP
What does it take to start a business? |